The Nacon Revolution Unlimited V3 is a high-end gamepad for PS4 and PC. It competes in price and features with other premium controllers like the Microsoft Xbox Elite Series 2, the Astro TR C40, and the Scuf Vantage 2. After extensive testing and exclusive use for more than a week, I discovered that there is a lot to like about the Revolution.
Aesthetically, it is near perfect. I mean, just check out those photos – this is a handsome controller. The matte black faceplate and back panel, with their soft-touch finish, are sublime. The lightly textured, rubber grip on the back of each side likewise looks great, and it’s quite effective. It hasn’t become slippery like the grip on the Xbox Elite Series 2 controller.
The graphite-gray D-pad, buttons, triggers, and bumpers are also a great choice. They perfectly compliment the black of the base, offering just enough contrast to break up the design a bit. I also prefer the grayed-out Face Button symbols over the typical muted pastels on most PlayStation pads. Overall, the looks of this controller are top notch, except for two hideous issues.
First, just look at that awful, tinny, cheap-looking silver on the rear buttons and Thumbsticks. How could that have been on purpose? The perfect color for those pieces – graphite gray – is already prevalent on the controller. Why Nacon wouldn’t have just used the same color found on the D-Pad and other buttons is beyond me.
My other complaint is the blindingly bright and saturated ring of light around the right thumbstick. You can turn this off with the software (which was an interesting exercise), but I would prefer it not to even be an option. At the very least, the default could have been for the light to be off. It’s also oddly asymmetrical. Why have RGB around the right stick, but not the left?